3D Modeling, Environmental Level Design Artist

No Happy Ending

No Happy Ending

Jul 6, 2010

So this render took me about two days to complete and about two hours to render. I touched it up in photoshop to add some depth. Learned a lot of new things in 3DS Max. Exposure controls can be a real pain when you have Photometric and Standard lighting in the same scene. I feel like I understand Mental Ray Shadows and Materials much better now. I had no idea it was so robust and had so much flexibility as far as light surface interactions go.

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